guillotineroom: (Default)
Locked Rooms ([personal profile] guillotineroom) wrote2022-11-01 10:48 pm

[elevator] [cerberus]

[ When you open your eyes again the first thing that you, and your teammates, may notice is that you are confined within an iron cage, rectangle in shape. Further inspection will reveal that outside of the cage is a large structure of sorts, reaching far above you. It kind of looks like an unfinished clock tower, really... there are spots that look finished and bolted tightly, and others that look like they had been left once and the work never thought of again.

Also, it's pretty chilly. You might get to notice that.

It's foggy and windy—the kind of wind that howls and roars, jostling your cage against the tall shaft, and every so often you feel as though you might have had the ghost of a raindrop on you. The tower-like build creaks horribly ominously in the wind, and you can see the rusted metals swaying slightly. But if you decide to look around...

Flapping above you (and not helping with the wind) is a harpy-like creature, iron chains wrapped around their talons. Though, maybe it's more like a lion? The chains are bolted to the top of your cage. There are also little indicators on the structure, the same distance apart, that seem to be declaring different levels or heights. They look horribly unhappy to be here, but they're also impressive at ignoring any call you might have for them.

There's a door to the cage, but it won't open, even if it's just a simple-looking locking mechanism. If you peer out, it's too foggy on the ground to make out very much, but you can make out nine other, tower-like structures with similarly flapping harpies. Each one, including your own, has an emblazoned emblem of every team's patron monster, so that you can see where everyone is—it's just difficult to make out exactly who may be in each one. Even more difficult to try and communicate like this.

Attached to the door is an aged metal panel with a screen and four buttons; two to choose between the team names that appear on the dark green and black screen, and two to choose whether you wish for that team to go up or down.

After a moment, a little speaker in the corner starts playing an incredibly bad quality version of this.]
lonesummit: (f19)

[personal profile] lonesummit 2022-11-08 02:47 am (UTC)(link)
[How dare you use his advice against him. But that works well enough, and Zhongli's shoulders do slump.]

I... of course, you're right. Hah. It is only. Difficult, being made of stone.
messianic: (And your bright Promise)

[personal profile] messianic 2022-11-08 02:48 am (UTC)(link)
Mm... I can't really imagine. But... I think it must be really hard to always be everyone's pillar of support. To... always be the one who's there, without crumbling.

So... for a little while, won't you let us help with some of that burden? Just... for now.
lonesummit: (r07)

[personal profile] lonesummit 2022-11-08 05:09 am (UTC)(link)
I...... o-of course.

[How... do you do that? How does Zhongli share this burden?]

He was the very last living Yaksha who served me, and he has done so for over 2000 years. Logically, I know he will return if he dies here, but it still hurts. Feelings rarely care about logic.
messianic: (the air around us becomes)

[personal profile] messianic 2022-11-08 03:09 pm (UTC)(link)
The last...

[ .... Zhongli has been through this so many times before... and those other Yaksha didn't come back, huh...? ]

They don't care about logic... and they shouldn't. I think... I think we'd be living in a pretty grim world if everything we felt was only logical.

Those feelings you have... they're important and precious. They're proof that you're Zhongli.