guillotineroom: (Default)
Locked Rooms ([personal profile] guillotineroom) wrote2022-11-01 10:48 pm

[elevator] [sphinx]

[ When you open your eyes again the first thing that you, and your teammates, may notice is that you are confined within an iron cage, rectangle in shape. Further inspection will reveal that outside of the cage is a large structure of sorts, reaching far above you. It kind of looks like an unfinished clock tower, really... there are spots that look finished and bolted tightly, and others that look like they had been left once and the work never thought of again.

Also, it's pretty chilly. You might get to notice that.

It's foggy and windy—the kind of wind that howls and roars, jostling your cage against the tall shaft, and every so often you feel as though you might have had the ghost of a raindrop on you. The tower-like build creaks horribly ominously in the wind, and you can see the rusted metals swaying slightly. But if you decide to look around...

Flapping above you (and not helping with the wind) is a harpy-like creature, iron chains wrapped around their talons. Though, maybe it's more like a lion? The chains are bolted to the top of your cage. There are also little indicators on the structure, the same distance apart, that seem to be declaring different levels or heights. They look horribly unhappy to be here, but they're also impressive at ignoring any call you might have for them.

There's a door to the cage, but it won't open, even if it's just a simple-looking locking mechanism. If you peer out, it's too foggy on the ground to make out very much, but you can make out nine other, tower-like structures with similarly flapping harpies. Each one, including your own, has an emblazoned emblem of every team's patron monster, so that you can see where everyone is—it's just difficult to make out exactly who may be in each one. Even more difficult to try and communicate like this.

Attached to the door is an aged metal panel with a screen and four buttons; two to choose between the team names that appear on the dark green and black screen, and two to choose whether you wish for that team to go up or down.

After a moment, a little speaker in the corner starts playing an incredibly bad quality version of this.]
inklongdry: (❇️ 046)

[personal profile] inklongdry 2022-11-05 02:33 am (UTC)(link)
Damn. I had some small hope that should the worst occur, I would be able to cast a barrier around everyone, but it seems that option is off the table.
hearthwarming: (044)

[personal profile] hearthwarming 2022-11-05 02:35 am (UTC)(link)
I had been thinking something along those lines, as well...

Are you holding up alright, Arthur?
inklongdry: (❇️ 068)

[personal profile] inklongdry 2022-11-05 02:41 am (UTC)(link)
To be perfectly honest, I'm terrified, but the Warden has quite effectively forced our hand. We've no choice but to dance about on the ends of her strings.

How are you faring?
hearthwarming: (004)

[personal profile] hearthwarming 2022-11-05 02:48 am (UTC)(link)
[ She reaches with a hand to take his, if he'll allow her. Just a small gesture of reassurance. ]

I'm alright. I'm honestly more worried about you all. I know that everyone has people they care deeply about on the other teams, so I'll trust your judgment.
inklongdry: (❇️ 071)

[personal profile] inklongdry 2022-11-05 02:59 am (UTC)(link)
[ Oh. He glances down and then back up at her, cracking a small smile. His fingers curl around hers. ]

Thank you, Ori. There is no way to come out of this unscathed, so we shall simply have to do our best.
hearthwarming: (046)

[personal profile] hearthwarming 2022-11-05 03:20 am (UTC)(link)
[ She squeezes his hand tentatively, and in an effort to lighten the mood: ]

I'll try to make sure that my horns don't hurt anyone if we fall...

[ She tried. ]
Edited 2022-11-05 03:21 (UTC)
inklongdry: (❇️ 036)

[personal profile] inklongdry 2022-11-05 03:28 am (UTC)(link)
Ori...

I think that will be the worst of our problems.
hearthwarming: (005)

[personal profile] hearthwarming 2022-11-05 03:33 am (UTC)(link)
O...Oh. It would, wouldn't it.

[ she visibly deflates. ]

Sorry... I feel so useless without my magic.
inklongdry: (❇️ 070)

[personal profile] inklongdry 2022-11-05 04:15 am (UTC)(link)
[ THAT WAS SUPPOSED TO BE "LEAST OF OUR PROBLEMS" i'm sorry ori don't hate me ]

I understand the feeling, but we are more than our magic. We'll pull through.
hearthwarming: (004)

[personal profile] hearthwarming 2022-11-05 04:45 am (UTC)(link)
[ Ori Will Remember This. ]

R...Right.

You must be so worried about Miss Sprezzatura...
inklongdry: (❇️ 049)

[personal profile] inklongdry 2022-11-05 04:47 am (UTC)(link)
I am. I've advocated for Basilisk's safety, insofar as we have any control over it. For now, that's all I can do.
hearthwarming: (090)

[personal profile] hearthwarming 2022-11-05 04:51 am (UTC)(link)
If... If it comes down to it, I'll thrown in my vote for Basilisk, too.
inklongdry: (❇️ 115)

[personal profile] inklongdry 2022-11-05 05:05 am (UTC)(link)
Ori... thank you, truly. I appreciate it.
hearthwarming: (100)

[personal profile] hearthwarming 2022-11-05 05:11 am (UTC)(link)
Don't mention it, Arthur. I'm just looking out for you. I'm sure Miss Sprezzatura is doing her best, too.